Undrium reads maps from this folder. To add a new map:

   1. Copy one of the existing folders
   2. Paste it into the same folder
   3. Rename it to a name of your choice
   4. Edit the following files:
         Map.xml - Basic map details.
         Title.png - Map thumbnail, stick to the colours used in the existing
                     thumbnail to ensure it's recoloured correctly for different
                     style settings.
         All other XML files are the actual map files.

The "Sample" map contains notes on how to construct maps.

Maps consist of several areas which can be traversed via doors. You can have as
many areas as you like, but too many will cause slow loading times. Areas that
are too large will cause slowdown during play because more objects need to be
considered by the game logic. As a rough guide, a map of 300x300 tiles is probably
about as big as you should go.

The map area XML files are edited by a utility called Tiled which can be downloaded
from https://thorbjorn.itch.io/tiled

Email rich@bitglint.co.uk if you would like your map added to the game
for others to download via the Update menu option, or if you're stuck on how
something works.

Be aware that doing a content update from the game menus may overwrite
your map folder contents if you've chosen a name that's likely to be used
by others.
